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^ Thomas Thiemann (27 August 2009). "An investigation of the test process used to date for determining the response time of an LCD monitor, known as input lag". prad.de (in German). Retrieved 2021-06-19.
The refresh rate, also known as vertical refresh rate or vertical scan rate in reference to terminology originating with the cathode-ray tubes (CRTs), is the number of times per second that a raster-based display device displays a new image. This is independent from frame rate, which describes how many images are stored or generated every ...
Major technologies are CRT, LCD and its derivatives ( Quantum dot display, LED backlit LCD, WLCD, OLCD), Plasma, and OLED and its derivatives (Transparent OLED, PMOLED, AMOLED). An emerging technology is Micro LED and cancelled and now obsolete technologies are SED and FED .
Display lag is a phenomenon associated with most types of liquid crystal displays (LCDs) like smartphones and computers and nearly all types of high-definition televisions (HDTVs). It refers to latency, or lag between when the signal is sent to the display and when the display starts to show that signal. This lag time has been measured as high as 68 ms, [1] or the equivalent of 3-4 frames on a ...
This article lists computer monitor, television, digital film, and other graphics display resolutions that are in common use. Most of them use certain preferred numbers .
Computer display standards are a combination of aspect ratio, display size, display resolution, color depth, and refresh rate. They are associated with specific expansion cards, video connectors, and monitors.
This page provides a comparison of notable screencasting software, used to record activities on the computer screen. This software is commonly used for desktop recording, gameplay recording and video editing. Screencasting software is typically limited to streaming and recording desktop activity alone, in contrast with a software vision mixer ...
Response time is the amount of time a pixel in a display takes to change. It is measured in milliseconds (ms). Lower numbers mean faster transitions and therefore fewer visible image artifacts. Display monitors with long response times would create display motion blur around moving objects, making them unacceptable for rapidly moving images.
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