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Chess programming. Computer chess includes both hardware (dedicated computers) and software capable of playing chess. Computer chess provides opportunities for players to practice even in the absence of human opponents, and also provides opportunities for analysis, entertainment and training. Computer chess applications that play at the level ...
Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer. In 2002–2003, three human–computer matches were drawn, but ...
The final game was an illustration of just how badly chess engines could play in some positions at the time. Employing anti-computer tactics and keeping the focus of the game on long-term planning, Kasparov slowly improved his position throughout the mid-game while Deep Blue wasted time doing very little to improve its position.
Chess. Play free chess online against the computer or challenge another player to a multiplayer board game. With rated play, chat, tutorials, and computer opponents from beginner to expert! By ...
A chess engine generates moves, but is accessed via a command-line interface with no graphics. A dedicated chess computer has been purpose built solely to play chess. A graphical user interface (GUI) allows one to import and load an engine, and play against it. A chess database allows one to import, edit, and analyze a large archive of past games.
Kasparov's Gambit, or simply Gambit, is a chess playing computer program created by Heuristic Software and published by Electronic Arts in 1993 based on Socrates II, the only winner of the North American Computer Chess Championship running on a common microcomputer. [ 1] It was designed for MS-DOS while Garry Kasparov reigned as world champion ...
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