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  2. Twenty questions - Wikipedia

    en.wikipedia.org/wiki/Twenty_questions

    Twenty questions. Twenty questions is a spoken parlor game which encourages deductive reasoning and creativity. It originated in the United States and was played widely in the 19th century. [1] It escalated in popularity during the late 1940s, when it became the format for a successful weekly radio quiz program. [citation needed]

  3. Yes–no question - Wikipedia

    en.wikipedia.org/wiki/Yes–no_question

    In linguistics, a yes–no question, also known as a binary question, a polar question, or a general question, [1] is a question whose expected answer is one of two choices, one that provides an affirmative answer to the question versus one that provides a negative answer to the question. Typically, in English, the choices are either "yes" or ...

  4. The Hardest Logic Puzzle Ever - Wikipedia

    en.wikipedia.org/wiki/The_Hardest_Logic_Puzzle_Ever

    The Hardest Logic Puzzle Ever is a logic puzzle so called by American philosopher and logician George Boolos and published in The Harvard Review of Philosophy in 1996. [1] [2] Boolos' article includes multiple ways of solving the problem. A translation in Italian was published earlier in the newspaper La Repubblica, under the title L ...

  5. Open-ended question - Wikipedia

    en.wikipedia.org/wiki/Open-ended_question

    Open-ended question. An open-ended question is a question that cannot be answered with a "yes" or "no" response, or with a static response. Open-ended questions are phrased as a statement which requires a longer answer. They can be compared to closed questions which demand a “yes”/“no” or short answer. [1]

  6. Botticelli (game) - Wikipedia

    en.wikipedia.org/wiki/Botticelli_(game)

    Botticelli is a guessing game where one person or team thinks of a famous person and reveals the initial letter of their name, and then answers yes–no questions to allow other players to guess the identity. It requires the players to have a good knowledge of biographical details of famous people. The game takes its name from the principle ...

  7. Yes, no, black, white - Wikipedia

    en.wikipedia.org/wiki/Yes,_no,_black,_white

    Yes, no, black, white. Yes, no, black, white is a simple verbal game for two or more players. It can also be considered as a party game and a car game. It has very few and simple rules, requires no equipment, and it's played in multiple countries around the world, primarily in Europe. The game's exact origin is unclear.

  8. Interrogative word - Wikipedia

    en.wikipedia.org/wiki/Interrogative_word

    Interrogative word. An interrogative word or question word is a function word used to ask a question, such as what, which, when, where, who, whom, whose, why, whether and how. They are sometimes called wh-words, because in English most of them start with wh- (compare Five Ws ). They may be used in both direct questions ( Where is he going?) and ...

  9. If a tree falls in a forest and no one is around to hear it ...

    en.wikipedia.org/wiki/If_a_tree_falls_in_a_forest...

    The tree will make a sound, even if nobody heard it, simply because it could have been heard. The answer to this question depends on the definition of sound. We can define sound as our perception of air vibrations. Therefore, sound does not exist if we do not hear it. When a tree falls, the motion disturbs the air and sends off air waves.