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The IW engine is a game engine created and developed by Infinity Ward for the Call of Duty series.The engine was originally based on id Tech 3.Aside from Infinity Ward, the engine is also used by other Activision studios working on the series, including primary lead developers Treyarch and Sledgehammer Games, and support studios like Beenox, High Moon Studios, and Raven Software.
Call of Duty: Advanced Warfare is a 2014 first-person shooter video game published by Activision.The eleventh major installment in the Call of Duty series, the game was developed by Sledgehammer Games for PlayStation 4, Windows and Xbox One, while High Moon Studios developed the versions released on PlayStation 3 and Xbox 360, and Raven Software developed the game's multiplayer and the Exo ...
This is a list of Wii games that were available on Wii U for download from the Nintendo eShop . These games utilize the backward compatibility of Wii U with Wii games in order to run, albeit without needing to explicitly access the Wii Menu. Games that can be played with the Classic Controller can also be played using the Wii U GamePad as a ...
Call of Duty: World at War – Zombies is a first-person shooter video game developed by Ideaworks Game Studio and published by Activision for iOS. It is a spin-off of the Call of Duty series and based on the "Nazi Zombies" mode of Call of Duty: World at War. A sequel, Call of Duty: Black Ops – Zombies was released for Android and iOS.
Radio frequency communication (RFCOMM) The Bluetooth protocol RFCOMM is a simple set of transport protocols, made on top of the L2CAP protocol, providing emulated RS-232 serial ports (up to sixty simultaneous connections to a Bluetooth device at a time). The protocol is based on the ETSI standard TS 07.10. RFCOMM is sometimes called serial port ...
Recently, a group of lucky cadets at Texas A&M got to learn this firsthand when a group of therapy Golden Retrievers came to visit the school's canine mascot, Miss Reveille. This Collie is the ...
Valve Anti-Cheat ( VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [1] It may kick players from the game if it detects errors ...
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4] It is licensed under the GNU GPLv3 .