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Website. www .lhdc .co. Low Latency High-Definition Audio Codec ( LHDC) is an audio codec technology developed by Savitech. LHDC allows high-resolution audio streaming over Bluetooth. It is a high-quality Bluetooth codec based on the A2DP Bluetooth protocol and allows a bit-rate of up to 900 kbit/s compared to SBC's bit rate of 345 kbit/s . [ 1]
Microsoft Windows. Type. API. Audio Stream Input/Output ( ASIO) is a computer sound card driver protocol for digital audio specified by Steinberg, providing a low- latency and high fidelity interface between a software application and a computer's sound card. Whereas Microsoft 's DirectSound is commonly used as an intermediary signal path for ...
Bluetooth Low Energy ( Bluetooth LE, colloquially BLE, formerly marketed as Bluetooth Smart[ 1]) is a wireless personal area network technology designed and marketed by the Bluetooth Special Interest Group (Bluetooth SIG) [ 2] aimed at novel applications in the healthcare, fitness, beacons, [ 3] security, and home entertainment industries. [ 4]
July 19, 2024 at 1:53 PM. Computers around the world failed on Friday, crippling businesses and shutting down everything from airlines and television networks to emergency and hospital services ...
Computers running Microsoft Windows — one of the most popular software programs in the world — crashed because of the faulty way a code update issued by CrowdStrike is interacting with Windows ...
LDAC is an alternative to Bluetooth SIG's SBC codec. Its main competitors are Huawei's L2HC, Qualcomm's aptX-HD/aptX Adaptive and the HWA Union/Savitech's LHDC. [1]LDAC utilizes a type of lossy compression [2] [3] by employing a hybrid coding scheme based on the modified discrete cosine transform [4] and Huffman coding [5] to provide more efficient data compression.
Simulating the behaviour of error-correcting codes (ECCs) in software is a common practice to design, validate and improve ECCs. The upcoming wireless 5G standard raises a new range of applications for the software ECCs: the Cloud Radio Access Networks (C-RAN) in a Software-defined radio (SDR) context.
Lag (video games) In computers, lag is delay ( latency) between the action of the user (input) and the reaction of the server supporting the task, which has to be sent back to the client . The player's ability to tolerate lag depends on the type of game being played. For instance, a strategy game or a turn-based game with a slow pace may have a ...