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  2. Luhn algorithm - Wikipedia

    en.wikipedia.org/wiki/Luhn_algorithm

    Luhn algorithm. The Luhn algorithm or Luhn formula, also known as the " modulus 10" or "mod 10" algorithm, named after its creator, IBM scientist Hans Peter Luhn, is a simple check digit formula used to validate a variety of identification numbers. It is described in US patent 2950048A, granted on 23 August 1960. [ 1]

  3. Actor model - Wikipedia

    en.wikipedia.org/wiki/Actor_model

    Actor model. The actor model in computer science is a mathematical model of concurrent computation that treats an actor as the basic building block of concurrent computation. In response to a message it receives, an actor can: make local decisions, create more actors, send more messages, and determine how to respond to the next message received.

  4. Modulo - Wikipedia

    en.wikipedia.org/wiki/Modulo

    Modulo. In computing, the modulo operation returns the remainder or signed remainder of a division, after one number is divided by another (called the modulus of the operation). Given two positive numbers a and n, a modulo n (often abbreviated as a mod n) is the remainder of the Euclidean division of a by n, where a is the dividend and n is the ...

  5. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    In computer science, an algorithm is called non-blocking if failure or suspension of any thread cannot cause failure or suspension of another thread; [1] for some operations, these algorithms provide a useful alternative to traditional blocking implementations. A non-blocking algorithm is lock-free if there is guaranteed system-wide progress ...

  6. Modular arithmetic - Wikipedia

    en.wikipedia.org/wiki/Modular_arithmetic

    Adding 4 hours to 9 o'clock gives 1 o'clock, since 13 is congruent to 1 modulo 12. In mathematics, modular arithmetic is a system of arithmetic for integers, where numbers "wrap around" when reaching a certain value, called the modulus. The modern approach to modular arithmetic was developed by Carl Friedrich Gauss in his book Disquisitiones ...

  7. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    Futures and promises. In computer science, future, promise, delay, and deferred refer to constructs used for synchronizing program execution in some concurrent programming languages. They describe an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is not yet complete.

  8. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    Thread (computing) In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [ 1] In many cases, a thread is a component of a process. The multiple threads of a given process may be executed concurrently (via ...

  9. List comprehension - Wikipedia

    en.wikipedia.org/wiki/List_comprehension

    List comprehension. A list comprehension is a syntactic construct available in some programming languages for creating a list based on existing lists. It follows the form of the mathematical set-builder notation ( set comprehension) as distinct from the use of map and filter functions.