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  2. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    Active learning. Classroom teaching. Active learning is "a method of learning in which students are actively or experientially involved in the learning process and where there are different levels of active learning, depending on student involvement." [1] Bonwell & Eison (1991) states that "students participate [in active learning] when they ...

  3. D'Youville University - Wikipedia

    en.wikipedia.org/wiki/D'Youville_University

    The D’Youville Academic Center was built in 2010. [36] The Dobson Athletic Complex [37] and the Dr. Charles and Mary Schweitzer Bauer School of Arts, Science and Education were built in 2015. [38] 2021 - Steelcase Active Learning Classroom

  4. Active learning (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Active_learning_(machine...

    e. Active learning is a special case of machine learning in which a learning algorithm can interactively query a human user (or some other information source), to label new data points with the desired outputs. The human user must possess knowledge/expertise in the problem domain, including the ability to consult/research authoritative sources ...

  5. Situated learning - Wikipedia

    en.wikipedia.org/wiki/Situated_learning

    Situated learning is a theory that explains an individual's acquisition of professional skills and includes research on apprenticeship into how legitimate peripheral participation leads to membership in a community of practice. [1] Situated learning "takes as its focus the relationship between learning and the social situation in which it occurs".

  6. Stephen Kosslyn - Wikipedia

    en.wikipedia.org/wiki/Stephen_Kosslyn

    Stephen Michael Kosslyn (born 1948) is an American psychologist and neuroscientist. Kosslyn is the president of Active Learning Sciences Inc., which helps institutions design, deliver, and assess active-learning based courses and educational programs. He is also the founder and chief academic officer of Foundry College, an online two-year college.

  7. Experiential learning - Wikipedia

    en.wikipedia.org/wiki/Experiential_learning

    Experiential learning (ExL) is the process of learning through experience, and is more narrowly defined as "learning through reflection on doing". [1] Hands-on learning can be a form of experiential learning, but does not necessarily involve students reflecting on their product. [2][3][4] Experiential learning is distinct from rote or didactic ...

  8. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    A PBL group at Sydney Dental Hospital. Problem-based learning (PBL) is a teaching method in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development of other desirable skills ...

  9. Learning space - Wikipedia

    en.wikipedia.org/wiki/Learning_space

    Learning spaces are the physical settings for learning environments of all kinds. Learning space or learning setting refers to a physical setting for a learning environment, a place in which teaching and learning occur. [1] The term is commonly used as a more definitive alternative to " classroom," [2] but it may also refer to an indoor or ...