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PlayStation 3's Cell CPU achieves a theoretical maximum of 204.8 GFLOPS in single precision floating point operations and up to 15 GFLOPS double precision. [ 1] The PS3 has 256 MB ( [ 2]) of Rambus XDR DRAM, clocked at CPU die speed. [ 1] The PPE has 64 KB ( [ 3]) L1 cache and 512 KB L2 cache, while the SPEs have 2 MB local memory (256 KB per ...
The PlayStation 3 system software is the updatable firmware and operating system of the PlayStation 3. The base operating system used by Sony for the PlayStation 3 is a fork of both FreeBSD and NetBSD known internally as CellOS or GameOS. [ 4][ 1] It uses XrossMediaBar as its graphical shell. The process of updating is almost identical to that ...
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, [19] November 17, 2006, in North America, and March 23, 2007, in Europe and Australasia.
The Media/Blu-ray Disc Remote Control (CECHZRC1) controls the PlayStation 3, TV (including switching between 2D and 3D modes on 3D TVs), and audio system, has enhanced controls for Blu-ray Disc movies, streaming movies and music, and is compatible with streaming services available on the PS3 such as Netflix. It was released on October 24, 2011.
Remote Play. Remote Play is a feature of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to transmit video and audio output to another device; previously this could only be a PlayStation Portable or PlayStation Vita. In 2014, it was expanded to include the use of PlayStation TV, Xperia smartphones and ...
In telecommunications and computing, backward compatibility (or backwards compatibility) is a property of an operating system, software, real-world product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system. Modifying a system in a way that does not allow backward compatibility ...
A number of models of Sony 's PlayStation ( PS) video game console were produced from 1994 to 2006. Most revisions of the PlayStation were made to fix known hardware issues or lower production costs and time, while others featured substantial external changes. Each region has its own model number; for example, Japan received the SCPH-1000 ...
3-D Thunder Ceptor II. Arcade. 1986. Developed by Namco, the stereoscopic 3-D image is generated using LCD shutter glasses, which is enhanced by a fresnel lens placed between the video screen and shutter glasses, giving the impression of large 3-D images coming near the player. It was one of several stereoscopic 3-D arcade games at the time ...