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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Shaders are written in OpenGL Shading Language and compiled. The compiled programs are executed on the GPU. OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics ...

  3. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...

  4. Safari (web browser) - Wikipedia

    en.wikipedia.org/wiki/Safari_(web_browser)

    v. t. e. Safari is a web browser developed by Apple. It is built into Apple's operating systems, including macOS, iOS, iPadOS and visionOS, and uses Apple's open-source browser engine WebKit, which was derived from KHTML. Safari was introduced in Mac OS X Panther in January 2003. It has been included with the iPhone since the first generation ...

  5. Linux kernel version history - Wikipedia

    en.wikipedia.org/wiki/Linux_kernel_version_history

    This article documents the version history of the Linux kernel. Each major version – identified by the first two numbers of a release version – is designated one of the following levels of support: Supported till next stable version. Long-term support (LTS); maintained for a few years [1]

  6. PowerVR - Wikipedia

    en.wikipedia.org/wiki/PowerVR

    PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration.