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A generator matrix for a linear [,,]-code has format , where n is the length of a codeword, k is the number of information bits (the dimension of C as a vector subspace), d is the minimum distance of the code, and q is size of the finite field, that is, the number of symbols in the alphabet (thus, q = 2 indicates a binary code, etc.).
The BCH code with and higher has the generator polynomial. This code has minimal Hamming distance 15 and corrects 7 errors. It has 1 data bit and 14 checksum bits. It is also denoted as: (15, 1) BCH code. In fact, this code has only two codewords: 000000000000000 and 111111111111111 (a trivial repetition code ).
LDPC codes functionally are defined by a sparse parity-check matrix. This sparse matrix is often randomly generated, subject to the sparsity constraints—LDPC code construction is discussed later. These codes were first designed by Robert Gallager in 1960. [5] Below is a graph fragment of an example LDPC code using Forney's factor graph notation.
Convolutional code. In telecommunication, a convolutional code is a type of error-correcting code that generates parity symbols via the sliding application of a boolean polynomial function to a data stream. The sliding application represents the 'convolution' of the encoder over the data, which gives rise to the term 'convolutional coding'.
Bresenham's line algorithm. Bresenham's line algorithm is a line drawing algorithm that determines the points of an n -dimensional raster that should be selected in order to form a close approximation to a straight line between two points. It is commonly used to draw line primitives in a bitmap image (e.g. on a computer screen ), as it uses ...
Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator ( LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation. The method represents one of the oldest and best-known pseudorandom number generator algorithms.
The Mersenne Twister is a general-purpose pseudorandom number generator (PRNG) developed in 1997 by Makoto Matsumoto (松本 眞) and Takuji Nishimura (西村 拓士). [ 1][ 2] Its name derives from the choice of a Mersenne prime as its period length. The Mersenne Twister was designed specifically to rectify most of the flaws found in older PRNGs.
Graphics pipeline. The computer graphics pipeline, also known as the rendering pipeline, or graphics pipeline, is a framework within computer graphics that outlines the necessary procedures for transforming a three-dimensional (3D) scene into a two-dimensional (2D) representation on a screen. [ 1] Once a 3D model is generated, the graphics ...