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In mathematics, the moving sofa problem or sofa problem is a two-dimensional idealization of real-life furniture-moving problems and asks for the rigid two-dimensional shape of the largest area that can be maneuvered through an L-shaped planar region with legs of unit width. [ 1] The area thus obtained is referred to as the sofa constant.
CodeHS is an interactive online learning platform offering computer science and programming instruction for schools and individual learners. CodeHS is focused on spreading access to and knowledge of computer science by offering online instructional materials supported by remote tutors. In the introductory learning module, students on the site ...
Rectangle. In Euclidean plane geometry, a rectangle is a quadrilateral with four right angles. It can also be defined as: an equiangular quadrilateral, since equiangular means that all of its angles are equal (360°/4 = 90°); or a parallelogram containing a right angle. A rectangle with four sides of equal length is a square.
The missing square puzzle is an optical illusion used in mathematics classes to help students reason about geometrical figures; or rather to teach them not to reason using figures, but to use only textual descriptions and the axioms of geometry. It depicts two arrangements made of similar shapes in slightly different configurations.
Probability theory. In probability theory and statistics, a normal distribution or Gaussian distribution is a type of continuous probability distribution for a real-valued random variable. The general form of its probability density function is The parameter is the mean or expectation of the distribution (and also its median and mode ), while ...
Geometric Shapes Extended. Halfwidth and Fullwidth Forms. Miscellaneous Symbols and Arrows (Unicode block) includes more geometric shapes. Miscellaneous Symbols and Pictographs (Unicode block) includes several geometric shapes of different colors. Mathematical operators and symbols in Unicode. Symbols for Legacy Computing.
All 4 × 4 pandiagonal magic squares using numbers 1-16 without duplicates are obtained by letting a equal 1; letting b, c, d, and e equal 1, 2, 4, and 8 in some order; and applying some translation. For example, with b = 1 , c = 2 , d = 4 , and e = 8 , we have the magic square
Horseshoe map. In the mathematics of chaos theory, a horseshoe map is any member of a class of chaotic maps of the square into itself. It is a core example in the study of dynamical systems. The map was introduced by Stephen Smale while studying the behavior of the orbits of the van der Pol oscillator.