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Call of Duty: Advanced Warfare is a 2014 first-person shooter video game published by Activision.The eleventh major installment in the Call of Duty series, the game was developed by Sledgehammer Games for PlayStation 4, Windows and Xbox One, while High Moon Studios developed the versions released on PlayStation 3 and Xbox 360, and Raven Software developed the game's multiplayer and the Exo ...
Clone of the H&K G3 rifle - light machine gun variant 7.62×51mm NATO Germany Myanmar: MA-12 Light machine gun: Light support machine gun variant of the MA-11 5.56×45mm NATO Germany Myanmar: MA-2 MK-I Light machine gun: MA-2 MK-I A1 (upgraded variant of MA-2 MK-I) 5.56×45mm NATO Israel Myanmar. MA-2 MK-II Light machine gun: 5.56×45mm NATO Israel
The main features include the modernisation of the old turret design, which is equipped with the new advanced fire control system "Kalina" (with integrated combat information and control systems), improved armor on the ammo carousel, and a new upgraded 2A46M-5 gun, as well as a remote-controlled anti-aircraft gun "UDP T05BV-1". T-90MS is the ...
160 km (max) The MIM-104 Patriot is a surface-to-air missile (SAM) system, the primary such system used by the United States Army and several allied states. It is manufactured by the U.S. defense contractor Raytheon and derives its name from the radar component of the weapon system. The AN/MPQ-53 at the heart of the system is known as the ...
November 4, 2016. Genre (s) First-person shooter. Mode (s) Single-player, multiplayer. Call of Duty: Infinite Warfare is a 2016 first-person shooter video game developed by Infinity Ward and published by Activision. It is the thirteenth installment in the Call of Duty series and was released worldwide for PlayStation 4, Windows, and Xbox One on ...
The IW engine is a game engine created and developed by Infinity Ward for the Call of Duty series.The engine was originally based on id Tech 3.Aside from Infinity Ward, the engine is also used by other Activision studios working on the series, including primary lead developers Treyarch and Sledgehammer Games, and support studios like Beenox, High Moon Studios, and Raven Software.
Ship gun fire-control system. Ship gun fire-control systems ( GFCS) are analogue fire-control systems that were used aboard naval warships prior to modern electronic computerized systems, to control targeting of guns against surface ships, aircraft, and shore targets, with either optical or radar sighting. Most US ships that are destroyers or ...
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