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  2. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    It is an abstract machine that can be in exactly one of a finite number of states at any given time. The FSM can change from one state to another in response to some inputs; the change from one state to another is called a transition. [1] An FSM is defined by a list of its states, its initial state, and the inputs that trigger each transition.

  3. Retina - Wikipedia

    en.wikipedia.org/wiki/Retina

    The retina (from Latin rete 'net'; pl. retinae or retinas) is the innermost, light-sensitive layer of tissue of the eye of most vertebrates and some molluscs.The optics of the eye create a focused two-dimensional image of the visual world on the retina, which then processes that image within the retina and sends nerve impulses along the optic nerve to the visual cortex to create visual perception.

  4. Rasterisation - Wikipedia

    en.wikipedia.org/wiki/Rasterisation

    In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, which, when displayed together, create the image which was represented via shapes).

  5. Microprocessor - Wikipedia

    en.wikipedia.org/wiki/Microprocessor

    [22] [23] [24] At the time, it formed part of a nine-chip, 24-bit CPU with three AL1s. It was later called a microprocessor when, in response to 1990s litigation by Texas Instruments, Boysel constructed a demonstration system where a single AL1 formed part of a courtroom demonstration computer system, together with RAM, ROM, and an input-output ...

  6. Cache (computing) - Wikipedia

    en.wikipedia.org/wiki/Cache_(computing)

    Diagram of a CPU memory cache operation. In computing, a cache (/ k æ ʃ / ⓘ KASH) [1] is a hardware or software component that stores data so that future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation or a copy of data stored elsewhere.

  7. Data model - Wikipedia

    en.wikipedia.org/wiki/Data_model

    Overview of a data-modeling context: Data model is based on Data, Data relationship, Data semantic and Data constraint. A data model provides the details of information to be stored, and is of primary use when the final product is the generation of computer software code for an application or the preparation of a functional specification to aid a computer software make-or-buy decision.

  8. Non-uniform memory access - Wikipedia

    en.wikipedia.org/wiki/Non-uniform_memory_access

    Non-uniform memory access (NUMA) is a computer memory design used in multiprocessing, where the memory access time depends on the memory location relative to the processor. Under NUMA, a processor can access its own local memory faster than non-local memory (memory local to another processor or memory shared between processors). [ 1 ]

  9. Branch predictor - Wikipedia

    en.wikipedia.org/wiki/Branch_predictor

    In computer architecture, a branch predictor [1] [2] [3] [4] [5] is a digital circuit that tries to guess which way a branch (e.g., an if–then–else structure ...