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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games Genie Engine: Yes 2D

  4. iPad Pro (7th generation) - Wikipedia

    en.wikipedia.org/wiki/IPad_Pro_(7th_generation)

    The seventh-generation iPad Pro models feature the Apple M4 SoC. iPad Pro colors are available in silver and space black, a darker version of space grey, similar to the M3 MacBook Pro. The device comes with an tandem OLED display for both the 11 and the 13 inch model. The iPad Pro base model has 256 GB of storage and provides additional storage ...

  5. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot ( / ˈɡɒdoʊ / [ a]) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [ 6] for several companies in Latin America prior to its public release in 2014. [ 7]

  6. List of free and open-source iOS applications - Wikipedia

    en.wikipedia.org/wiki/List_of_free_and_open...

    This is an incomplete list of notable applications (apps) that run on iOS where source code is available under a free software/open-source software license. Note however that much of this software is dual-licensed for non-free distribution via the iOS app store; for example, GPL licenses are not compatible with the app store.

  7. Procreate (software) - Wikipedia

    en.wikipedia.org/wiki/Procreate_(software)

    The Procreate interface displays a commissioned artwork by Ayan Nag. Procreate for iPad was first released in 2011 by the Tasmanian software company Savage Interactive. After winning an Apple Design Award in June 2013, Savage launched Procreate 2 in conjunction with iOS 7, adding new features such as higher resolution capabilities and more brush options.

  8. SketchUp - Wikipedia

    en.wikipedia.org/wiki/SketchUp

    SketchUp was developed by startup company @Last Software of Boulder, Colorado, co-founded in 1999 by Brad Schell and Joe Esch. [5] [6] SketchUp was created in August 2000 as a 3D content creation tool and was envisioned as a software program for design professionals. [3] The program won a Community Choice Award at its first tradeshow in 2000. [7]

  9. DaVinci Resolve - Wikipedia

    en.wikipedia.org/wiki/DaVinci_Resolve

    DaVinci Resolve is a proprietary color grading, color correction, visual effects, and audio post-production video editing application for macOS, Windows, and Linux, developed by Blackmagic Design. It was originally developed by da Vinci Systems as da Vinci Resolve until 2009, when da Vinci Systems was acquired by Blackmagic Design.