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The E-School program was developed in 2003 at the African Economic Summit. The project aims to provide computers, internet access, and other Information and Communication Technology (ICT) to all schools in Africa within 10 years, under the NEPAD agreement. [2] The main goal of the program is to expand students' ability to learn in schools ...
Education is recognized as a social determinant of health. [1] [2] Education has also been identified as a social vaccine against contracting HIV. [3] Research suggests a negative linear relationship between educational attainment (years of education) and HIV infection rate, especially the educational attainment of women and girls.
This list of Internet top-level domains (TLD) contains top-level domains, which are those domains in the DNS root zone of the Domain Name System of the Internet.A list of the top-level domains by the Internet Assigned Numbers Authority (IANA) is maintained at the Root Zone Database.
256. ISBN. 978-1403984531. What Video Games Have to Teach Us About Learning and Literacy is a book by James Paul Gee that focuses on the learning principles in video games and how these principles can be applied to the K-12 classroom. Video games can be used as tools to challenge players, when they are successful.
Google Classroom – a content management system for schools that aids in the distribution and grading of assignments and provides in-class communication. Google Fonts – a webfont hosting service. Google Groups – an online discussion service that also offers Usenet access. Google Meet – a video conferencing platform.
Speech-generating devices ( SGDs ), also known as voice output communication aids, are electronic augmentative and alternative communication (AAC) systems used to supplement or replace speech or writing for individuals with severe speech impairments, enabling them to verbally communicate. [1] SGDs are important for people who have limited means ...
With gaming in schools also in the rise, Mind Sports South Africa reports that there are now over 30 schools that participate in the official league, with school teams competing on an equal footing with many of the best private clubs in the country. [citation needed] Nigeria, Kenya and Uganda are the other top game developers in Africa.
Game accessibility. Within the field of human–computer interaction, accessibility of video games is considered a sub-field of computer accessibility, which studies how software and computers can be made accessible to users with various types of impairments. It can also include tabletop RPGs, board games, and related products.