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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    t. e. Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in the pre-production phase of creating a video game. Video game artists are visual artists involved from the conception of the game who make rough sketches of the characters, setting, objects ...

  4. Mario - Wikipedia

    en.wikipedia.org/wiki/Mario

    Mario. Lou Albano ( The Super Mario Bros. Super Show!) Mario ( / mɑːrioʊ /, / mærioʊ /) is a character from the Mario franchise and the mascot of Japanese video game company Nintendo. Created by video game designer Shigeru Miyamoto, Mario is an Italian plumber who resides in the Mushroom Kingdom with his younger twin brother, Luigi.

  5. List of video game designers - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_designers

    Jennell Jaquays: leader of game design for Coleco in the 1980s, designer and level designer for Quake 2, Quake III Arena. Eugene Jarvis: Defender, Robotron: 2084. Jane Jensen: Gabriel Knight series, Gray Matter. Soren Johnson: Civilization III, Civilization IV. David Jones: Lemmings, Grand Theft Auto.

  6. Category:Video game characters by designer - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Category: Video game characters by designer. 2 languages. ... Video game characters designed by Akira Toriyama‎ (9 P) Y. Characters designed by Akihiko Yoshida‎ (3 P)

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  8. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    An example table of contents of a GDD. A game design document (often abbreviated GDD) is a highly descriptive living software design document of the design for a video game. A GDD is created and edited by the development team and it is primarily used in the video game industry to organize efforts within a development team.

  9. Category:Video game characters - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_characters

    Subcategories. This category has the following 27 subcategories, out of 27 total. Video game characters by company ‎ (20 C) Video game characters by designer ‎ (8 C) Video game characters by franchise ‎ (69 C) Video game characters by game ‎ (28 C) Video game characters by gender ‎ (4 C) Video game characters by genre ‎ (9 C)