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Intro Hello, i don’t really know when i begun with my anti aimbot / aimlock project but it was a while ago. Note that this is a follow up on my old thread : Old Anti Aimbot In the old thread I mentioned that I was going to do a follow up with a release of an Anti Aimbot / Aimlock with a lot less false flags which is what I’m doing in this thread. Info This Anti Aimbot / Aimlock detects and ...
Features: Parallel Luau. – For each player the main detection script is cloned for that specific player. All the detection scripts are tamper proof. – Meaning, if a exploiter deletes or disables the script then a server script will kick them. Some other detections. – Mouse snapping: Identify sudden mouse movements to exact limb positions.
Sinkl0z (sinkZ) January 27, 2023, 9:01pm #1. Video : Anti aimbot / Aimbot detection Roblox - YouTube. Watch the video before claiming it’s bait or fake. Don’t attack me for using a ToS breaking exe, I only use it for learning purposes. This is an Anti Aimbot script that I decided to code today. It was pretty simple although i encountered a ...
Jxl_s (Jxl_s) March 20, 2021, 7:49pm #5. You would need to first make an array of developers. As people join, check if they are a developer. If they are one, then initiate the aimbot. To make an aimbot, you would have to change the camera CFrame. Use CFrame.LookAt. These should be useful. Table. Camera.
Hello. Im Working on a hunting rifle gun that would shoot after I fixed the aiming problem my exact problem is that player CAN aim but CANT move the gun up, down, left and right while aiming here is my script: local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse() local Character = Player.Character local Enabled = false local Anim Mouse.Button2Down:Connect(function() Enabled ...
Something ive done, which is only effective to people who are using hacks to shoot through walls is to do the following: (1.) Creating a new part with the same size, orientation and position as the part that got hit from the clients ray. (2.) Make the raycast Whitelist include the Map and the created part.
You have no clue what you’re talking about. I clearly used rawget in the bypass which doesn’t fire the __index metamethod, as @kerrmeet mentioned, so env hijacking would not work. Worst case scenario you change the MaxFlags into a honeypot, but in a real game, your script would just be disabled or the detection (remote or kick) would simply be hooked. 😸 Also, this detection gets even ...
Step 1: Service Variables. The script uses several Roblox services to handle players, user inputs, and frame updates. These services are crucial for managing interactions and ensuring smooth operation within the game. -- Service Variables. local player = game.Players.LocalPlayer -- Reference to the local player.
ProBaturay (Programmer) April 29, 2021, 3:33pm #3. You can’t access CoreGui but only the defined users can. You can’t detect aimbot but you can decrease the usage of it. You can calculate the camera speed in a second or if there are more than 5 headshots – or some number else – you can record it as a doubt. 1 Like.
This is really cool! The combat system itself is pretty great, in all honesty. It’s nice to see that you took the time to create a whole combat system along with animations, UI, and all the other stuff, and decided to open-source it.