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  2. Maple (software) - Wikipedia

    en.wikipedia.org/wiki/Maple_(software)

    Maple (software) Maple is a symbolic and numeric computing environment as well as a multi-paradigm programming language. It covers several areas of technical computing, such as symbolic mathematics, numerical analysis, data processing, visualization, and others. A toolbox, MapleSim, adds functionality for multidomain physical modeling and code ...

  3. Millennium Prize Problems - Wikipedia

    en.wikipedia.org/wiki/Millennium_Prize_Problems

    e. The Millennium Prize Problems are seven well-known complex mathematical problems selected by the Clay Mathematics Institute in 2000. The Clay Institute has pledged a US$ 1 million prize for the first correct solution to each problem. The Clay Mathematics Institute officially designated the title Millennium Problem for the seven unsolved ...

  4. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math Solver (formerly Microsoft Mathematics and Microsoft Math) is an entry-level educational app that solves math and science problems. Developed and maintained by Microsoft, it is primarily targeted at students as a learning tool. Until 2015, it ran on Microsoft Windows. Since then, it has been developed for the web platform and ...

  5. Release notes - Wikipedia

    en.wikipedia.org/wiki/Release_notes

    A release note is usually a terse summary of recent changes, enhancements and bug fixes in a particular software release. It is not a substitute for user guides. Release notes are frequently written in the present tense and provide information that is clear, correct, and complete.

  6. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Genre. Mathematics, problem solving. Publication date. 1945. ISBN. 9780691164076. How to Solve It (1945) is a small volume by mathematician George PĆ³lya, describing methods of problem solving. [1] This book has remained in print continually since 1945.

  7. Mark and recapture - Wikipedia

    en.wikipedia.org/wiki/Mark_and_recapture

    Mark and recapture. Mark and recapture is a method commonly used in ecology to estimate an animal population 's size where it is impractical to count every individual. [1] A portion of the population is captured, marked, and released. Later, another portion will be captured and the number of marked individuals within the sample is counted.

  8. Hilbert's problems - Wikipedia

    en.wikipedia.org/wiki/Hilbert's_problems

    At least in the mainstream media, the de facto 21st century analogue of Hilbert's problems is the list of seven Millennium Prize Problems chosen during 2000 by the Clay Mathematics Institute. Unlike the Hilbert problems, where the primary award was the admiration of Hilbert in particular and mathematicians in general, each prize problem ...

  9. Foundations of mathematics - Wikipedia

    en.wikipedia.org/wiki/Foundations_of_mathematics

    Foundations of mathematics is the logical and mathematical framework that allows the development of mathematics without generating self-contradictory theories, and, in particular, to have reliable concepts of theorems, proofs, algorithms, etc. This may also include the philosophical study of the relation of this framework with reality.