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  2. Arab Spring - Wikipedia

    en.wikipedia.org/wiki/Arab_Spring

    The Arab Spring (Arabic: الربيع العربي, romanized: ar-rabīʻ al-ʻarabī) or the First Arab Spring (to distinguish from the Second Arab Spring) was a series of anti-government protests, uprisings and armed rebellions that spread across much of the Arab world in the early 2010s.

  3. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    Battle passes can be cycled like season passes, offering a fresh set of items with new challenges on a regular basis, and supply recurring revenue for a game. [210] From mobile and free-to-play games, gacha games had grown popular in Japan by the early 2010s, based on the capsule toy vending machine concept, with the earliest known system being ...

  4. Arabic numerals - Wikipedia

    en.wikipedia.org/wiki/Arabic_numerals

    Al-Uqlidisi later invented a system of calculations with ink and paper 'without board and erasing' (bi-ghayr takht wa-lā maḥw bal bi-dawāt wa-qirṭās). [ 11 ] A popular myth claims that the symbols were designed to indicate their numeric value through the number of angles they contained, but there is no contemporary evidence of this, and ...

  5. Arabic alphabet - Wikipedia

    en.wikipedia.org/wiki/Arabic_alphabet

    Later, a second system of black dots was used to differentiate between letters like fā’ and qāf; [14] (4) in the 11th century (al-Farāhīdī's system) dots were changed into shapes resembling the letters to transcribe the corresponding long vowels. This system is the one used today. [15]

  6. Undertale - Wikipedia

    en.wikipedia.org/wiki/Undertale

    This system, which was created using the game creation system GameMaker: Studio, [26] informed how Fox wrote the story, as both are intertwined. [25] He wanted to develop a role-playing game that was different from the traditional design, which he often found "boring to play". [ 23 ]

  7. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  8. Arab Games - Wikipedia

    en.wikipedia.org/wiki/Arab_Games

    The Arab Games (Arabic: الألعاب العربية), formerly called the Pan-Arab Games, are a regional multi-sport event held between nations from the Arab world. They are organized by the Union of Arab National Olympic Committees. The first Games took place in 1953 in Alexandria, Egypt. Intended to be held every four years since, political ...

  9. Arabic - Wikipedia

    en.wikipedia.org/wiki/Arabic

    Evolution of early Arabic script (9th–11th century), with the Basmala as an example, from kufic Qur'ān manuscripts: (1) Early 9th century, script with no dots or diacritic marks;(2) and (3) 9th–10th century under the Abbasid dynasty, Abu al-Aswad's system established red dots with each arrangement or position indicating a different short ...