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Take-Two Interactive Software, Inc. is an American video game holding company based in New York City founded by Ryan Brant in September 1993. The company owns three major publishing labels , Rockstar Games , Zynga and 2K , which operate internal game development studios .
Headquartered in Manhattan, New York, Take-Two Interactive is an American video game holding company founded in September 1993 by Ryan Brant. It publishes games through 2K Games (Battleborn, BioShock, Borderlands, Evolve, Mafia, Sid Meier's Civilization, The Darkness, XCOM), 2K Play (Carnival Games), 2K Sports (NBA 2K, WWE 2K), Ghost Story Games, Private Division (Kerbal Space Program ...
v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...
Thank you for joining our conference call to discuss our results for the first quarter of fiscal year 2025 ended June 30, 2024. Today's call will be led by Strauss Zelnick, Take-Two's chairman and ...
Take-Two Interactive Software, Inc. to Present at Cowen and Company Technology Media & Telecom Conference Webcast scheduled for May 30, 2013 at 9:30 a.m. Eastern Time NEW YORK--(BUSINESS WIRE ...
Take-Two Interactive Software, Inc. to Present at BMO Digital Media Conference Webcast scheduled for November 8, 2012 at 10:00 a.m. Eastern Time NEW YORK--(BUSINESS WIRE)-- Take-Two Interactive ...
Paul Eibeler is an American business executive in the interactive gaming industry. Eibeler was best known for his positions as EVP at Acclaim Entertainment, member of the launch team for Microsoft's XBox, CEO/President at Take-Two Interactive, and Chair at Cokem Interactive.
Take-Two Interactive Software, Inc. to Present at Credit Suisse Technology Conference Webcast scheduled for November 27, 2012 at 11:30 a.m. Mountain Time NEW YORK--(BUSINESS WIRE)-- Take-Two ...