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  2. Audio-to-video synchronization - Wikipedia

    en.wikipedia.org/wiki/Audio-to-video_synchronization

    If the sound source is 340 meters from the microphone, then the sound arrives approximately 1 second later than the light. The AV-sync delay increases with distance. During mixing of video clips normally either the audio or video needs to be delayed so they are synchronized. The AV-sync delay is static but can vary with the individual clip.

  3. The Legend of Zelda (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda_(video...

    The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, [b] [8] [c] is an action-adventure game developed and published by Nintendo. [9] The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess ...

  4. 7.1 surround sound - Wikipedia

    en.wikipedia.org/wiki/7.1_surround_sound

    7.1 surround sound is the common name for an eight-channel surround audio system commonly used in home theatre configurations. It adds two additional speakers to the more conventional six-channel ( 5.1) audio configuration. As with 5.1 surround sound, 7.1 surround sound positional audio uses the standard front left and right, center, and LFE ...

  5. Sound card - Wikipedia

    en.wikipedia.org/wiki/Sound_card

    A sound card (also known as an audio card) is an internal expansion card that provides input and output of audio signals to and from a computer under the control of computer programs. The term sound card is also applied to external audio interfaces used for professional audio applications. Sound functionality can also be integrated onto the ...

  6. Neo Geo (system) - Wikipedia

    en.wikipedia.org/wiki/Neo_Geo_(system)

    Neo Geo CD. Hyper Neo Geo 64. The Neo Geo ( Japanese: ネオジオ, Hepburn: Neojio), stylized as NEO•GEO and also written as NEOGEO, is a ROM cartridge -based arcade system board and fourth-generation home video game console released on April 26, 1990, by Japanese game company SNK Corporation. It was the first system in SNK's Neo Geo family.

  7. GameCube technical specifications - Wikipedia

    en.wikipedia.org/wiki/GameCube_technical...

    Memory bandwidth: 1.3 GB/s Gekko to Northbridge, 2.6 GB/s Flipper to main system RAM, 10.4 GB/s texture cache, 7.8 GB/s framebuffer/Z-buffer, 81 MB/s auxiliary RAM [5] Latency: Under 10 ns main memory, 5 ns texture cache, 5 ns framebuffer memory [6] [11] [10] Audio Audio processor integrated into Flipper: custom 81 MHz Macronix 16-bit DSP

  8. MSX - Wikipedia

    en.wikipedia.org/wiki/MSX

    The Spectravideo SV-328 is the predecessor of the MSX standard. Many MSX programs were unofficially ported to the SV-328 by home programmers. In the early 1980s, most home computers manufactured in Japan such as the NEC PC-6001 and PC-8000 series, Fujitsu's FM-7 and FM-8, and Hitachi's Basic Master featured a variant of the Microsoft BASIC interpreter integrated into their on-board ROMs.

  9. Tandy 1000 - Wikipedia

    en.wikipedia.org/wiki/Tandy_1000

    With its graphics, sound, and built-in joystick ports, the 1000 was the best computer for PC games until VGA graphics became popular in the 1990s. [9] Software companies of the era advertised their support for the Tandy platform; [15] 28 of 66 games that Computer Gaming World tested in 1989 supported Tandy graphics. [16]

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