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  2. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    Board game development is the entire process of creating, developing and producing a board game. It includes game design, product development, funding, marketing and promotion. [1] The process of board game design bears certain similarities to software design. [2]

  3. Board game - Wikipedia

    en.wikipedia.org/wiki/Board_game

    Board games are tabletop games that typically use pieces. These pieces are moved or placed on a pre-marked game board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players.

  4. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    Board game design is the development of rules and presentational aspects of a board game. When a player takes part in a game, it is the player's self-subjection to the rules that create a sense of purpose for the duration of the game. [29] Maintaining the players' interest throughout the gameplay experience is the goal of board game design. [30]

  5. Wingspan (board game) - Wikipedia

    en.wikipedia.org/wiki/Wingspan_(board_game)

    Players. 1-5. Playing time. 40-70 minutes. Website. www.stonemaiergames.com. Wingspan is a board game designed by Elizabeth Hargrave and published by Stonemaier Games in 2019. It is a card-driven, engine-building board game in which players compete to attract birds to their wildlife reserves. During the game's development process, Hargrave ...

  6. Catan - Wikipedia

    en.wikipedia.org/wiki/Catan

    catan .com. Catan, previously known as The Settlers of Catan or simply Settlers, is a multiplayer board game designed by Klaus Teuber. It was first published in 1995 in Germany by Franckh-Kosmos Verlag (Kosmos) as Die Siedler von Catan ( pronounced [diː ˈziːdlɐ fɔn kaˈtaːn] ).

  7. Root (board game) - Wikipedia

    en.wikipedia.org/wiki/Root_(board_game)

    Root: A Game of Woodland Might and Right is a 2018 asymmetric strategy wargame board game designed by Cole Wehrle, illustrated by Kyle Ferrin, and published by Leder Games. In Root , players compete for the most victory points through moving and battling using various factions with unique abilities.

  8. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  9. Scythe (board game) - Wikipedia

    en.wikipedia.org/wiki/Scythe_(board_game)

    1–5. Playing time. 90–115 minutes. Age range. 14+. Skills. Strategy, tactics, logic. Scythe is a board game for one to five players designed by Jamey Stegmaier and published by Stonemaier Games in 2016. Set in an alternative history version of 1920s Europe, players control factions that produce resources, develop economic infrastructure ...