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  2. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    This is a selected list of massively multiplayer online role-playing games (MMORPGs). MMORPGs are large multi-user games that take place in perpetual online worlds with a great number of other players. In most MMORPGs each player controls an avatar that interacts with other players, completes tasks to gain experience, and acquires items.

  3. Massively multiplayer online game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    e. A massively multiplayer online game ( MMOG or more commonly MMO) is an online video game with a large number of players to interact in the same online game world. [1] MMOs usually feature a huge, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal ...

  4. Massively multiplayer online role-playing game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    v. t. e. A massively multiplayer online role-playing game ( MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game . As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that ...

  5. Top 10 Best Sci-Fi MMORPGs - AOL

    www.aol.com/news/2013-03-07-top-10-best-sci-fi...

    6.GunZ: The Duel. GunZ is a 3D MMO shooter that provides a fast paced, third-person combat experience. The peer-to-peer based video game is extremely entertaining. What makes this game science ...

  6. Top 10 Best MMORPGs Remaining In 2013 - AOL

    www.aol.com/news/2013-07-03-top-10-best-mmorpgs...

    Half a year ago, MMO Attack rung in the new year by discussing the top MMORPGs to keep an eye on in 2013. Some of the games have released successfully as planned, while others have fallen flat or ...

  7. History of massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/History_of_massively...

    The first commercial MMORPG (although what constitutes "massive" requires qualification when discussing mid-1980s mainframes) was Island of Kesmai designed by Kelton Flinn and John Taylor. This roguelike game became available in 1985 for $12.00 per hour via the CompuServe online service and supported up to one hundred players.

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