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  2. All fours (card game) - Wikipedia

    en.wikipedia.org/wiki/All_Fours_(card_game)

    [d] To run the cards, the dealer deals three more cards to each player and turns up a new card for trump. Should the new card be of the same suit as the previous one, the dealer again deals three cards to each player and turns up a new card. This is repeated as often as necessary. [e] If the cards were run, the respective number of tricks is ...

  3. Rules of cribbage - Wikipedia

    en.wikipedia.org/wiki/Rules_of_cribbage

    Cribbage uses a standard 52-card deck of cards. The jokers are removed; the suits are equal in status. The players cut for first deal, with the player cutting the lowest card (the ace counts as one, and is the lowest card) dealing first. If the cutters tie, the cards are re-shuffled and re-cut.

  4. 304 (card game) - Wikipedia

    en.wikipedia.org/wiki/304_(card_game)

    The cards are dealt by the dealer to all four players in a counter-clockwise manner (unlike most Anglo-American games in which deal and play are clockwise), each getting four cards in the first round. Eldest hand (right of the dealer) picks out a trump card from their hand and places it face down on the table. They then call a target score for ...

  5. Contract bridge - Wikipedia

    en.wikipedia.org/wiki/Contract_bridge

    Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships, [1] with partners sitting opposite each other around a table. [a] Millions of people play bridge worldwide in clubs, tournaments, online and with friends at home, making ...

  6. Twenty-eight (card game) - Wikipedia

    en.wikipedia.org/wiki/Twenty-eight_(card_game)

    Deal and play are counter-clockwise; the cards are shuffled by the player who is in the left . Four cards are then dealt to each player. Based on these four cards, players bid for the right to choose trump. Each bid is a number, and the highest bidder undertakes that their side will win in tricks at least the number of points bid.

  7. Solo whist - Wikipedia

    en.wikipedia.org/wiki/Solo_whist

    Solo Whist. Solo whist is the English form of Wiezen (Belgian or Ghent Whist), a simple game of the Boston family played in the Low Countries. [1] It is a trick-taking card game for four players in which players can bid to make eight tricks in trumps with any partner, or a solo contract playing against the other three players.

  8. Kemps (card game) - Wikipedia

    en.wikipedia.org/wiki/Kemps_(card_game)

    Kemps is a matching card game for two to six teams of two players each, where each player must secretly communicate to their partner when they have four matching cards in their hand. The game is a "cross between Commerce and Authors " with the unusual feature of partnership play. [1] This "party classic" [2] is also known as Canes, [3] Cash[4 ...

  9. Knock-out whist - Wikipedia

    en.wikipedia.org/wiki/Knock-out_whist

    The other players, in clockwise order, each play a card to the trick and must follow suit by playing a card of the suit led if able. A player with no cards of the suit led may play any card, either discarding or trumping. The trick is won by the highest card of the suit led, unless a trump is played, in which case the highest trump wins.