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  2. Markus Persson - Wikipedia

    en.wikipedia.org/wiki/Markus_Persson

    Markus Alexej Persson ( / ˈpɪərsən / ⓘ PEER-sən, Swedish: [ˈmǎrːkɵs ˈpæ̌ːʂɔn] ⓘ; born 1 June 1979), also known as " Notch ", [ 3] is a Swedish video game programmer and designer. He is the creator of the video game Minecraft, which since its release has become the best-selling video game in history. He founded the video game ...

  3. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice. Some games use different terms to refer to an ...

  4. Emergent gameplay - Wikipedia

    en.wikipedia.org/wiki/Emergent_gameplay

    Immersive sims, such as Deus Ex and System Shock, are games built around emergent gameplay. These games give the player-character a range of abilities and tools, and a consistent game world established by rules, but do not enforce any specific solution onto the player, though the player may be guided into suggested solutions.

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    An opponent non-player character in a video game that is typically much more difficult to defeat compared to normal enemies, often at the end of a level or a game. bot Short for robot. A non-playable character which is controlled by an artificial intelligence (AI). The player may compete against or work with a bot to complete objectives.

  6. Sandbox game - Wikipedia

    en.wikipedia.org/wiki/Sandbox_game

    Video games. A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or alternatively with a goal that the players set for themselves. Such games may lack any objective, and are sometimes referred to as non-games or software toys.

  7. Mob (video games) - Wikipedia

    en.wikipedia.org/wiki/Mob_(video_games)

    A mob, short for mobile or mobile object, [1] [2] [3] [4] is a computer-controlled non-player character (NPC) in a video game such as an MMORPG [5] or MUD. [1] [3 ...

  8. Grinding (video games) - Wikipedia

    en.wikipedia.org/wiki/Grinding_(video_games)

    Grinding is a term used in video game culture, referring to the act of repeating an action or set of actions, including non-repetitive tasks to achieve a desired result at a level of certain difficulty, typically for an extended period of time, such as earning experience points, in-game loot and currency or to improve a character's stats.

  9. Permadeath - Wikipedia

    en.wikipedia.org/wiki/Permadeath

    Permadeath. Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. [ 1] Depending on the situation, this could require the player to create a new character to continue, or completely restart the game ...