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  2. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    Tool-assisted speedrun. A tool-assisted speedrun or tool-assisted superplay ( TAS; / tæs /) is generally defined as a speedrun or playthrough composed of precise inputs recorded with tools such as video game emulators. Tool-assisted speedruns are generally created with the goal of creating theoretically perfect playthroughs.

  3. cFosSpeed - Wikipedia

    en.wikipedia.org/wiki/CFosSpeed

    cFosSpeed. cFosSpeed is a traffic shaping software often bundled with MSI motherboards for the Windows operating system. The program attaches itself as a device driver to the Windows network stack where it performs packet inspection and layer-7 protocol analysis. It has been noted as causing some issues with network connections, and can be ...

  4. Speedrunning - Wikipedia

    en.wikipedia.org/wiki/Speedrunning

    Speedrunning. Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended.

  5. Frostbite (game engine) - Wikipedia

    en.wikipedia.org/wiki/Frostbite_(game_engine)

    Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the cloud streaming service Google Stadia.

  6. Speed Demos Archive - Wikipedia

    en.wikipedia.org/wiki/Speed_Demos_Archive

    Speed Demos Archive ( SDA) is a website dedicated to video game speedruns. SDA's primary focus is hosting downloadable, high-quality speedrun videos, and currently has runs of over eleven hundred games, with more being added on a regular basis. SDA additionally used to host two annual speedrunning charity marathons, Awesome Games Done Quick ...

  7. List of video game middleware - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_middleware

    SpeedTree - vegetation programming and modelling software products; xaitment - customizable and modular game AI software for navigation mesh generation, pathfinding, character behavioral modeling and more; AI: Pathfinding, collisions. AiLive - a suite of game AI middleware; Kythera AI - Complete AI Toolset Middleware; Mercuna - 3D navigation ...

  8. List of id Software games - Wikipedia

    en.wikipedia.org/wiki/List_of_id_Software_games

    Self-published as shareware by id Software; also published as a retail title by GT Interactive [7] Two official expansion packs were released in 1997: Quake Mission Pack No. 1: Scourge of Armagon, developed by Hipnotic Interactive, and Quake Mission Pack No. 2: Dissolution of Eternity, developed by Rogue Entertainment.

  9. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency (engineering) Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online ...