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  2. Nibbles (video game) - Wikipedia

    en.wikipedia.org/wiki/Nibbles_(video_game)

    Nibbles, also known by the source code's file name NIBBLES.BAS, is a variant of the snake video game concept used to demonstrate the QBasic programming language. Nibbles was written in QBasic by Rick Raddatz, who later went on to create small businesses such as Xiosoft and Bizpad.

  3. List of C-family programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_C-family...

    Lite-C: 2007: Atari Inc: A language for multimedia applications and personal computer games, using a syntax subset of the C language with some elements of the C++ language. LPC: 1995: Lars Pensjö: Developed originally to facilitate MUD building on LPMuds. Though designed for game development, its flexibility has led to it being used for ...

  4. Serpent (video game) - Wikipedia

    en.wikipedia.org/wiki/Serpent_(video_game)

    When a snake cannot move, it self-destructs, and the surviving snake wins. In the future, there is a sport called Serpent. Two fighters in serpentine robotic machines try to box each other in to win the fight. The serpents are detailed in the fact that they aren't just a line, giving a greater sense of realism to the game. Each snake has a ...

  5. Snafu (video game) - Wikipedia

    en.wikipedia.org/wiki/Snafu_(video_game)

    Snafu is a video game released by Mattel for its Intellivision video game system in 1981. [3] One of a number of snake games released in the late 1970s and early 1980s, Snafu features players controlling ever-lengthening serpents as they attempt to corner their opponents and trap them. A version of Snafu was released for Mattel's short-lived ...

  6. Nibbler (video game) - Wikipedia

    en.wikipedia.org/wiki/Nibbler_(video_game)

    Mode (s) 1-2 players alternating turns. Nibbler is an arcade snake maze video game released in 1982 by Chicago -based developer Rock-Ola. The player navigates a snake through an enclosed maze, consuming objects, and the length of the snake increases with each object consumed. The game was the first to include nine scoring digits, allowing ...

  7. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    C ( pronounced / ˈsiː / – like the letter c) [ 6 ] is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems code (especially in kernels [ 7 ...

  8. Slither.io - Wikipedia

    en.wikipedia.org/wiki/Slither.io

    Slither.io. Slither.io [a] (stylized as slither.io) is a multiplayer online video game available for iOS, Android, and web browsers, developed by Steve Howse. Players control an avatar resembling a snake, which consumes multi-colored pellets, both from other players and ones that naturally spawn on the map in the game, to grow in size.

  9. Snake (video game genre) - Wikipedia

    en.wikipedia.org/wiki/Snake_(video_game_genre)

    Snake on a TRS-80. Snake is a genre of action video games where the player maneuvers the end of a growing line, often themed as a snake . The player must keep the snake from colliding with both other obstacles and itself, which gets harder as the snake lengthens. It originated in the 1976 two-player arcade video game Blockade from Gremlin ...