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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Free Fire (video game) - Wikipedia

    en.wikipedia.org/wiki/Free_Fire_(video_game)

    Free Fire is a free-to-play battle royale game developed and published by Garena for Android and iOS. [ 4] It was released on 8 December 2017. It became the most downloaded mobile game globally in 2019 and has over 1 billion downloads on Google Play Store. In the first quarter of 2021 it was the highest grossing mobile game in the US. [ 5]

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Type. Game creation system, massively multiplayer online game. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  5. Amazon Lumberyard - Wikipedia

    en.wikipedia.org/wiki/Amazon_Lumberyard

    Amazon Lumberyard. Amazon Lumberyard is a now-superseded freeware cross-platform game engine developed by Amazon and based on CryEngine (initially released in 2002), which was licensed from Crytek in 2015. [4] [5] [6] In July 2021, Amazon and the Linux Foundation announced that parts of the engine would be used to create a new open source game ...

  6. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...

  7. Firebase - Wikipedia

    en.wikipedia.org/wiki/Firebase

    Firebase was a company that developed backend software. It was founded in San Francisco in 2011 [ 1] and was incorporated in Delaware. [ 2] In 2014 Firebase was bought by Google. Its name continues as a set of backend cloud computing services and application development platforms provided by Google. It hosts databases, services, authentication ...

  8. NetEase - Wikipedia

    en.wikipedia.org/wiki/NetEase

    NetEase, Inc. ( simplified Chinese: 网易; traditional Chinese: 網易; pinyin: Wǎngyì) is a Chinese Internet technology company providing online services centered on content, community, communications, and commerce. The company was founded in 1997 by Ding Lei. NetEase develops and operates online PC and mobile games, advertising services ...

  9. History of mobile games - Wikipedia

    en.wikipedia.org/wiki/History_of_mobile_games

    t. e. The popularisation of mobile games began as early as 1997 with the introduction of Snake preloaded on Nokia feature phones, demonstrating the practicality of games on these devices. Several mobile device manufacturers included preloaded games in the wake of Snake's success. In 1999, the introduction of the i-mode service in Japan allowed ...