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  2. Habbo - Wikipedia

    en.wikipedia.org/wiki/Habbo

    The Habbo client is aimed at teenagers and young adults, while Habbo X and Habbo Hotel: Origins cater for adult players. Users on the game can create a virtual avatar (called a "Habbo"), converse and interact with other users, play games, build and design virtual rooms, take care of virtual pets, and complete quests. [3]

  3. Pet simulation - Wikipedia

    en.wikipedia.org/wiki/Pet_simulator

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate

  4. Microtransaction - Wikipedia

    en.wikipedia.org/wiki/Microtransaction

    This makes free-to-play the single most dominant business model in the mobile apps industry. They also learned that the number of people that spend money on in-game items in free-to-play games ranges from 0.5% to 6%, depending on a game's quality and mechanics. Even though this means that a large number of people will never spend money in a ...

  5. 21 y/o Habbo To Enable Gas-Free Trading and Minting With ...

    www.aol.com/news/21-y-o-habbo-enable-140021203.html

    Both Habbo and Immutable X are known for their dedication to conserving the environment and thus, they are ensuring carbon neutrality of their NFTs. 21 y/o Habbo To Enable Gas-Free Trading and ...

  6. Ancestry’s New Pet DNA Kit Identifies Key Genetic Health Risks

    www.aol.com/ancestry-pet-dna-kit-identifies...

    The Know Your Pet DNA Breeds & Health kit is developed by Ancestry, the makers of the most scientifically advanced DNA test for dog breeds on the market that analyzes twice the amount of a dog's ...

  7. Loot box - Wikipedia

    en.wikipedia.org/wiki/Loot_box

    Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customization options for a player's avatar or character to game-changing equipment such as weapons and armor.

  8. MyCoke - Wikipedia

    en.wikipedia.org/wiki/MyCoke

    MyCoke (formerly known as Coke Music and Coke Studios) was an online chat game used for marketing the Coca-Cola brand and products. It was created in January 2002 by VML Inc (Previously Studiocom) [1] an Atlanta-based digital agency using core technology from Sulake Corporation, the company responsible for a similar popular online game called Habbo Hotel.

  9. True story! Cops investigate virtual furniture theft from ...

    www.aol.com/news/2010-06-03-cops-investigate...

    Habbo Hotel is a teen social networking site where you create an avatar and create a home for them, which includes furniture and other items that are purchased using real-life cash.