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  2. Virtual currency - Wikipedia

    en.wikipedia.org/wiki/Virtual_currency

    Virtual currency. Virtual currency, or virtual money, is a digital currency that is largely unregulated, issued and usually controlled by its developers, and used and accepted electronically among the members of a specific virtual community. [1] In 2014, the European Banking Authority defined virtual currency as "a digital representation of ...

  3. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  4. Fictional currency - Wikipedia

    en.wikipedia.org/wiki/Fictional_currency

    Numismatics portal. Money portal. v. t. e. A "cubit", a fictional currency on the Battlestar Galactica sci-fi TV series. A fictional currency is some form of system of money defined, depicted, or alluded to, in works of fiction, such as novels, films or video games. The names of units of such currency are sometimes based on extant or historic ...

  5. Category:Fictional currencies - Wikipedia

    en.wikipedia.org/wiki/Category:Fictional_currencies

    Fictional currencies. Wikimedia Commons has media related to Fictional currency symbols. Fictional currency is used in movies, novels, television series, cartoons, manga, anime, computer games and so on.

  6. Microtransaction - Wikipedia

    en.wikipedia.org/wiki/Microtransaction

    Microtransactions ( mtx) refers to a business model where users can purchase in-game virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransactions are a staple of the mobile app market, they are also seen on PC software such as Valve 's Steam ...

  7. Virtual goods - Wikipedia

    en.wikipedia.org/wiki/Virtual_goods

    Virtual goods. Virtual goods are non-physical objects and money purchased for use in online communities or online games. Digital goods, on the other hand, may be a broader category including digital books, music, and movies. [1] Virtual goods are intangible by definition. [2]

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