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  2. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

  3. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  5. Undertale - Wikipedia

    en.wikipedia.org/wiki/Undertale

    Undertale is a 2015 2D role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical barrier. The player meets various monsters during the journey back to the surface, although some monsters ...

  6. George Fan - Wikipedia

    en.wikipedia.org/wiki/George_Fan

    George Fan. George Fan (born 1978) is an American video game designer who currently works as the creative director of All Yes Good. He designed Insaniquarium (2001), Plants vs. Zombies (2009; which started the video game franchise of the same name ), Octogeddon (2018), and Hardhat Wombat (2023). Before going into game design, Fan graduated from ...

  7. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    t. e. Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in the pre-production phase of creating a video game. Video game artists are visual artists involved from the conception of the game who make rough sketches of the characters, setting, objects ...

  8. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    A game design document may be made of text, images, diagrams, concept art, or any applicable media to better illustrate design decisions. Some design documents may include functional prototypes or a chosen game engine for some sections of the game. Although considered a requirement by many companies, a GDD has no set industry standard form.

  9. William Pugh (game designer) - Wikipedia

    en.wikipedia.org/wiki/William_Pugh_(game_designer)

    Pugh taught himself video game environment design [2] through working on modifications, or mods, of video games by Valve. He made levels for Team Fortress 2, campaigns for Left 4 Dead 2, and puzzles in Portal. [3] His work earned him a Saxxy Award, a fan-voted award for Team Fortress 2-based creations. [4]