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  2. Missing dollar riddle - Wikipedia

    en.wikipedia.org/wiki/Missing_dollar_riddle

    The misdirection in this riddle is in the second half of the description, where unrelated amounts are added together and the person to whom the riddle is posed assumes those amounts should add up to 30, and is then surprised when they do not ⁠— ⁠there is, in fact, no reason why the (10 ⁠− ⁠1) ⁠× ⁠3 ⁠ + ⁠2 ⁠ = ⁠29 sum should add up to 30.

  3. List of unsolved problems in mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    Many mathematical problems have been stated but not yet solved. These problems come from many areas of mathematics, such as theoretical physics, computer science, algebra, analysis, combinatorics, algebraic, differential, discrete and Euclidean geometries, graph theory, group theory, model theory, number theory, set theory, Ramsey theory, dynamical systems, and partial differential equations.

  4. Descartes' rule of signs - Wikipedia

    en.wikipedia.org/wiki/Descartes'_rule_of_signs

    [2] [3] In the 1970s Askold Khovanskii developed the theory of fewnomials that generalises Descartes' rule. [4] The rule of signs can be thought of as stating that the number of real roots of a polynomial is dependent on the polynomial's complexity, and that this complexity is proportional to the number of monomials it has, not its degree.

  5. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    Monty Hall problem. In search of a new car, the player chooses a door, say 1. The game host then opens one of the other doors, say 3, to reveal a goat and offers to let the player switch from door 1 to door 2. The Monty Hall problem is a brain teaser, in the form of a probability puzzle, based nominally on the American television game show Let ...

  6. Mathematical problem - Wikipedia

    en.wikipedia.org/wiki/Mathematical_problem

    A mathematical problem is a problem that can be represented, analyzed, and possibly solved, with the methods of mathematics. This can be a real-world problem, such as computing the orbits of the planets in the solar system, or a problem of a more abstract nature, such as Hilbert's problems. It can also be a problem referring to the nature of ...

  7. Zero-product property - Wikipedia

    en.wikipedia.org/wiki/Zero-product_property

    Zero-product property. In algebra, the zero-product property states that the product of two nonzero elements is nonzero. In other words, This property is also known as the rule of zero product, the null factor law, the multiplication property of zero, the nonexistence of nontrivial zero divisors, or one of the two zero-factor properties. [ 1]

  8. Factorization - Wikipedia

    en.wikipedia.org/wiki/Factorization

    In mathematics, factorization (or factorisation, see English spelling differences) or factoring consists of writing a number or another mathematical object as a product of several factors, usually smaller or simpler objects of the same kind. For example, 3 × 5 is an integer factorization of 15, and (x2) (x + 2) is a polynomial ...

  9. Josephus problem - Wikipedia

    en.wikipedia.org/wiki/Josephus_problem

    Josephus problem. In computer science and mathematics, the Josephus problem (or Josephus permutation) is a theoretical problem related to a certain counting-out game. Such games are used to pick out a person from a group, e.g. eeny, meeny, miny, moe . A drawing for the Josephus problem sequence for 500 people and skipping value of 6.