Search results
Results From The WOW.Com Content Network
Computer vision syndrome. Computer vision syndrome ( CVS) is a condition resulting from focusing the eyes on a computer or other display device for protracted, uninterrupted periods of time and the eye's muscles being unable to recover from the constant tension required to maintain focus on a close object.
Genre (s) Scrolling shooter. Mode (s) Single-player. Arcade system. Taito G-NET. RayCrisis[ b] is a 1998 vertically scrolling shooter arcade video game developed and published by Taito. A PlayStation home release was published in 2000 as RayCrisis: Series Termination. It is the third in the Ray series of games, serving as a prequel to RayForce .
Video game addiction. Video game addiction ( VGA ), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.
We've all grown up thinking that sitting too close to the television is damaging to our eyes ... but that might not be the case. Technology spawns lots of confusion ... and a few affectionately ...
When all doesn't go well, Herky soon learns to accept the help of his friends in big situations. 37 "The Three Little Planes" On a rainy day, Jay Jay and his friends are bored until Savannah suggests they use their imaginations to play a game of pretend.
The issue is not just curtailing phone use in bed, but phone use at night. That means redesigning your routine, particularly if you use your phone as a way to decompress. It helps to create ...
RayForce. RayForce[ a] is a vertically scrolling shooter by Taito for the Taito F3 arcade hardware and released in 1994. It was ported to the Sega Saturn in 1995, Microsoft Windows in 1997, then rereleased for iOS in 2012 and Android in 2017. Due to trademark problems, when the home version was released in Japan it was renamed Layer Section.
Since 1993, the average Rotten Tomatoes score of all the mainstream video game adaptations is a dismal 27%. Some call it a curse. "The video game curse is just this recurring idea that video game ...