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Hand of cards during a game. The following is a glossary of terms used in card games.Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to bridge, hearts, poker or rummy), but apply to a wide range of card games played with non-proprietary pac
Contract bridge, or simply bridge, is a plain trick-taking card game played with a standard 52-card deck. It is played by two pairs competing against each other, with the partners facing each other as in Whist . Millions of people play bridge worldwide in clubs, tournaments, online and socially, making it one of the world's most popular card ...
CRASH convention. In the game of contract bridge, CRASH (an acronym for C olor- RA nk- SH ape) is a defense against a strong 1 ♣ or a 1NT opening that first appeared in 1976 in an article by Kit Woolsey in The Bridge World. [ 1] Within the CRASH framework, intervening calls after the 1NT opening denote either (a) two-suited hands of the same ...
Card reading (bridge) In contract bridge, card reading (or counting the hand) is the process of inferring which remaining cards are held by each opponent. The reading is based on information gained in the bidding and the play to previous tricks. [ 1] The technique is used by the declarer and defenders primarily to determine the probable suit ...
Standard American is a bidding system for the game of bridge widely used in North America and elsewhere. Owing to the popularization of the game by Charles Goren in the 1940s and 1950s, its early versions were sometimes referred to simply as 'Goren'. With the addition and evolution of various treatments and conventions, it is now more generally ...
Opening lead. The opening lead is the first card played in the playing phase of a contract bridge deal. The defender sitting to the left (LHO) of the declarer is the one who makes the opening lead. Since it is the only card played while dummy's cards are still concealed, it can be critical for the outcome of the deal.
Play into weakness and play through strength. Two versions on a similar theme: Gives partner more opportunity to take advantage of possible finessing situations (since partner will play after the strong hand). Likewise it may give partner more opportunity for tricks, or to win with a lower card, if the last hand (after he/she plays a card) is ...
Tempo (bridge) In the card game of bridge, tempo is the timing advantage of being on lead, thus being first to initiate one's play strategy to develop tricks for one's side. [1] Tempo also refers to the speed of play and more generally the rhythm of play over several tricks. According to the rules of the game, the right to select the first card ...