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Stellar Frontier is a multiplayer space strategy/shooter game made by Doug Hendrix in 1995 and published by Stardock. Stardock closed the master server on 4 August 2006, ceasing official support for multiplayer mode but released the source code under a shared source license in 2008. Swiss Post E-Voting System. Scytl.
An LMS may allow teachers, administrators, and students, and permitted additional parties (such as parents, if appropriate) to track various metrics. LMSs range from systems for managing training/educational records to software for distributing courses over the Internet and offering features for online collaboration.
Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...
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Infrastructure as code ( IaC) is the process of managing and provisioning computer data center resources through machine-readable definition files, rather than physical hardware configuration or interactive configuration tools. [1] The IT infrastructure managed by this process comprises both physical equipment, such as bare-metal servers, as ...
The web interface consists of a graphical user interface (GUI) very similar to Scratch and StarLogo, allowing users to drag-and-drop visual objects to create an application that can be tested on Android and iOS devices and compiled to run as an Android app. It uses a companion mobile app named MIT AI2 Companion providing live testing and debugging.
No-code development platforms ( NCDPs) allow creating application software through graphical user interfaces and configuration instead of traditional computer programming based on writing code . No-code development platforms are closely related to low-code development platforms as both are designed to expedite the application development ...
Tracing in software engineering refers to the process of capturing and recording information about the execution of a software program. This information is typically used by programmers for debugging purposes, and additionally, depending on the type and detail of information contained in a trace log, by experienced system administrators or technical-support personnel and by software monitoring ...