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  2. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    v. t. e. In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network ...

  3. G2A - Wikipedia

    en.wikipedia.org/wiki/G2A

    30 million (as of 2024) G2A.COM Limited (commonly referred to as G2A) is a digital marketplace headquartered in the Netherlands, [ 1][ 2] with offices in Poland and Hong Kong. [ 3][ 4] The site operates in the resale of gaming offers and others digital items by the use of redemption keys. G2A.COM’s main offerings are game key codes for ...

  4. Twitch (service) - Wikipedia

    en.wikipedia.org/wiki/Twitch_(service)

    Current status. Active. ASN. 46489. Twitch is an American video live-streaming service that focuses on video game live streaming, including broadcasts of esports competitions, in addition to offering music broadcasts, creative content, and "in real life " streams. Twitch is operated by Twitch Interactive, a subsidiary of Amazon. [ 4]

  5. Electronic Arts - Wikipedia

    en.wikipedia.org/wiki/Electronic_Arts

    Electronic Arts Inc. ( EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists".

  6. FIFA 22 - Wikipedia

    en.wikipedia.org/wiki/FIFA_22

    FIFA 22 introduces "HyperMotion Technology,” (you have to score a power shot to see it) which uses motion capture data collected from 22 real-life players playing a complete, high-intensity football match in motion capture suits. The data collected from player movements, tackles, aerial duels and on-ball actions is used to power FIFA 22 gameplay.

  7. EA Sports - Wikipedia

    en.wikipedia.org/wiki/EA_Sports

    EA Sports is a division of Electronic Arts that develops and publishes sports video games.Formerly a marketing gimmick of Electronic Arts, in which they imitated real-life sports networks by calling themselves the "EA Sports Network" (EASN) with pictures or endorsements, it soon grew up to become a sub-label on its own, releasing game series such as EA Sports FC, PGA Tour, NHL, NBA Live, and ...

  8. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a video game digital distribution service and storefront managed by Valve. It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005. Steam offers various features, like game server matchmaking with Valve Anti-Cheat ...

  9. FIFA World Cup video games - Wikipedia

    en.wikipedia.org/wiki/FIFA_World_Cup_video_games

    FIFA has licensed FIFA World Cup video games since 1986, of which only a few were received positively by the critics, but given the popularity of the competition, they all did positively on the market, and the license is one of the most sought-after. Originally in the hands of U.S. Gold, Electronic Arts acquired it in 1997 and is the current ...