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Computer vision syndrome. Computer vision syndrome ( CVS) is a condition resulting from focusing the eyes on a computer or other display device for protracted, uninterrupted periods of time and the eye's muscles being unable to recover from the constant tension required to maintain focus on a close object.
The number of people globally with refractive errors has been estimated at one to two billion. [4] Rates vary between regions of the world with about 25% of Europeans and 80% of Asians affected. [4] Near-sightedness is the most common disorder. [5] Rates among adults are between 15 and 49% while rates among children are between 1.2 and 42%. [6]
Visual impairment. Visual or vision impairment ( VI or VIP) is the partial or total inability of visual perception. In the absence of treatment such as corrective eyewear, assistive devices, and medical treatment, visual impairment may cause the individual difficulties with normal daily tasks, including reading and walking. [ 6]
Astigmatism, whether it is regular or irregular, is caused by some combination of external (corneal surface) and internal (posterior corneal surface, human lens, fluids, retina, and eye-brain interface) optical properties. In some people, the external optics may have the greater influence, and in other people, the internal optics may predominate.
Treatment. Eyeglasses, contact lenses, refractive surgeries, IOL implantation [ 2] Frequency. ~7.5% (US) [ 5] Far-sightedness, also known as long-sightedness, hypermetropia, and hyperopia, is a condition of the eye where distant objects are seen clearly but near objects appear blurred.
Reynaud’s syndrome. This is a condition that affects blood circulation to the fingers and toes that may cause wrinkling in the area. According to Dr. Zeichner, it may also cause the fingertips ...
Not really. "Some people need glasses when they're young—before 45," explains , of Cleveland Clinic’s Cole Eye Institute. "If you don't need glasses before your 40s, chances are you will need ...
Autostereoscopy is any method of displaying stereoscopic images (adding binocular perception of 3D depth) without the use of special headgear, glasses, something that affects vision, or anything for eyes on the part of the viewer. Because headgear is not required, it is also called " glasses-free 3D " or " glassesless 3D ".