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  2. David Baszucki - Wikipedia

    en.wikipedia.org/wiki/David_Baszucki

    David Brent Baszucki[1] (/ bəˈzuːki /; born January 20, 1963), also known by his Roblox username david.baszucki, formerly builderman, is a Canadian-born American entrepreneur, engineer, and software developer. He is best known as the co-founder and CEO of Roblox Corporation. He previously co-founded and served as the CEO of Knowledge ...

  3. Visual Studio Code - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Code

    Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [14]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.

  4. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Former Roblox headquarters, now occupied by Guidewire Software. Roblox Corporation (/ ˈroʊblɒks / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006. As of December 31, 2023, the company employs ...

  5. Atom (text editor) - Wikipedia

    en.wikipedia.org/wiki/Atom_(text_editor)

    Type. Source-code editor. License. MIT License (free software) [6][7] Website. atom.io. Atom is a free and open-source text and source-code editor for macOS, Linux, and Windows with support for plug-ins written in JavaScript, and embedded Git control. Developed by GitHub, Atom was released on June 25, 2015.

  6. Source-code editor - Wikipedia

    en.wikipedia.org/wiki/Source-code_editor

    Source-code editors have features specifically designed to simplify and speed up typing of source code, such as syntax highlighting, indentation, autocomplete and brace matching functionality. These editors also provide a convenient way to run a compiler, interpreter, debugger, or other program relevant for the software-development process.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Improvements to the id Tech 2 engine. id Tech 3 Quake III Arena engine: C: 2005 C: Yes 3D Windows, Linux, macOS: Quake III Arena, Quake Live: GPL-2.0-or-later: Also termed the Quake III engine. id Tech 3.5: C: 2005 C: Yes 3D Windows, Linux, macOS: Return to Castle Wolfenstein, Wolfenstein: Enemy Territory: GPL-3.0-or-later: Improvements to the ...

  8. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox (/ ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. Created by David Baszucki and Erik Cassel in 2004 and released in 2006, the platform hosts user-created games of multiple genres coded in the ...

  9. SlickEdit - Wikipedia

    en.wikipedia.org/wiki/SlickEdit

    SlickEdit, previously known as Visual SlickEdit, [1] is a cross-platform commercial source code editor, text editor, and Integrated Development Environment developed by SlickEdit, Inc. SlickEdit has integrated debuggers for GNU C/C++, Java, WinDbg, Clang C/C++ LLDB, Groovy, Google Go, Python, Perl, Ruby, Scala, PHP, Xcode, and Android JVM/NDK.