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For example, no presitage: mix, prestige 1: pistol based build, prestige 2: melee based, etc. this is the best way to find the optimal skill build before you hit max prestige.
The best skills to go for first, are the active skills you want your character to have (sprinter, kickboxing, stealth, etc...). These skills offer immediate and noticeable improvements to your character.
Skills are stats in-game that you can choose when you level up or prestige your character. At lvl 50 you get 50 stat points plus an extra 1 per prestige which happens after gaining 5 mill xp after lvl 50. You can mix and match but best to stick to maxing and specializing in certain perks.
As the character levels up, sadly, gear bonuses beat skill bonuses as much as 2 skill/5 gear bonus at 50+. Try using different type of gear and tactics for types of zombies or simply avoid combat, other than the main target/loot spots and you will have an easier time.
Skills are sets of passive or active abilities that enhance or strengthen a player character. Every time a player levels up, they gain a single skill point that can improve one skill. These are the perks that will required to be activated by the player to trigger its effect. As of update v0.162...
Important skills: looter, fast learner, 1 gun expertise (as loot and exp are always good, ur primary and only weapon choise) Good Skills: Any Weapon skill (with expertise only choose your only gun and melee build is not recommended thanks to bosses)
The following will be the skills I'm referring to: Kickboxing. Sprinter. Stealth. Quick Reflexes. Kickboxing. Enables you to kick a zombie that will create a breathing space for you. The default key for this skill is the left "Alt" key, and you can use this while a melee weapon is currently equipped.
Character Build Guide. How To Calculate Your Damage. The formula for calculating your damage is; Base Weapon Damage * (Head Shot / Body Damage) * (Damage Vs Infected / Damage Vs Mutated).
I have a made a spreadsheet showing all skills - what they do, their %'s and what ability they unlock. There's also some information about how levels and skills works in general. If you found a mistake or there's something you want added, please let me know!
The bonus from skills vs the bonus from equipment goes as skill bonus: +%25 to +%100. Meanwhile, the bonus from gear; equipment goes as high as +%200 for different type of skill related bonuses. Certain skills such as Lockpicking caps at %75 as the highest total bonus.