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Website. www .lhdc .co. Low Latency High-Definition Audio Codec ( LHDC) is an audio codec technology developed by Savitech. LHDC allows high-resolution audio streaming over Bluetooth. It is a high-quality Bluetooth codec based on the A2DP Bluetooth protocol and allows a bit-rate of up to 900 kbit/s compared to SBC's bit rate of 345 kbit/s . [ 1]
aptX LL or aptX Low Latency is intended for video and gaming applications requiring comfortable audio-video synchronization whenever the stereo audio is transmitted over short-range radio to the listener(s) using the Bluetooth A2DP audio profile standard. The technology offers an end-to-end latency of 32 ms over Bluetooth.
Α video codec is software or a device that provides encoding and decoding for digital video, and which may or may not include the use of video compression and/or decompression. Most codecs are typically implementations of video coding formats . The compression may employ lossy data compression, so that quality-measurement issues become important.
Lag (video games) In computers, lag is delay ( latency) between the action of the user (input) and the reaction of the server supporting the task, which has to be sent back to the client . The player's ability to tolerate lag depends on the type of game being played. For instance, a strategy game or a turn-based game with a slow pace may have a ...
The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.
LDAC is an alternative to Bluetooth SIG's SBC codec. Its main competitors are Huawei's L2HC, Qualcomm's aptX-HD/aptX Adaptive and the HWA Union/Savitech's LHDC. [1]LDAC utilizes a type of lossy compression [2] [3] by employing a hybrid coding scheme based on the modified discrete cosine transform [4] and Huffman coding [5] to provide more efficient data compression.
Latency (engineering) Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online ...
A "personal computer" version of Windows is considered to be a version that end-users or OEMs can install on personal computers, including desktop computers, laptops, and workstations. The first five versions of Windows– Windows 1.0, Windows 2.0, Windows 2.1, Windows 3.0, and Windows 3.1 –were all based on MS-DOS, and were aimed at both ...