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  2. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4][ 5][ 6] Created by Florian Rival, a software engineer at Google, [ 7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... Free use: Used to create voxel-based games. ... 2D/3D game engine and ...

  4. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D is a scene graph engine. [6] This means that the virtual world is initially an empty Cartesian space into which the game programmer inserts 3D models. Panda3D does not distinguish between "large" 3D models, such as the model of an entire dungeon or island, and "small" 3D models, such as a model of a table or a sword.

  5. Open 3D Engine - Wikipedia

    en.wikipedia.org/wiki/Open_3D_Engine

    Website. www .o3de .org. Open 3D Engine is a free and open-source 3D game engine developed by Open 3D Foundation, a subsidiary of the Linux Foundation, [ 3] and distributed under the Apache 2.0 open source license. [ 4] The initial version of the engine is an updated version of Amazon Lumberyard, [ 5] contributed by Amazon Games.

  6. The Game Creators - Wikipedia

    en.wikipedia.org/wiki/The_Game_Creators

    The 3D Gamemaker is a computer application developed by The Game Creators, that allows users to make various genres of 3D games [7] [8] for Microsoft Windows. The tool is marketed as allowing users to create 3D games without programming and art skills. Games developed with 3D Gamemaker require at least 400 MHz Pentium processor, 64 MB of RAM ...

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.

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