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  2. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [ 8] Users on the site can create projects on the website using a block-like interface. Scratch was conceived and designed through collaborative National Science Foundation ...

  3. List of educational programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_educational...

    Scratch is a visual language based on and implemented in Squeak. It has the goal of teaching programming concepts to children and letting them create games, videos, and music. In Scratch, all the interactive objects, graphics, and sounds can be easily imported to a new program and combined in new ways.

  4. CS50 - Wikipedia

    en.wikipedia.org/wiki/CS50

    CS50 ( Computer Science 50) is an on-campus and online introductory course on computer science taught at Harvard University and Yale University. In 2016, CS50 became available to high school students as an Advanced Placement Computer Science course. The on-campus version is Harvard's largest class with 800 students, 102 staff, and up to 2,200 ...

  5. Mitchel Resnick - Wikipedia

    en.wikipedia.org/wiki/Mitchel_Resnick

    Jay Silver. Mitchel Resnick (born June 12, 1956) is an American computer scientist. He is the LEGO Papert Professor of Learning Research at the Massachusetts Institute of Technology (MIT) Media Lab. [1] As of 2019, Resnick serves as head of the Media Arts and Sciences academic program, which grants master's degrees and Ph.D.s at the MIT Media ...

  6. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    Contents. Logo (programming language) Symmetry around a point can be obtained using only a few instructions, allowing users to draw hypotrochoids like the one shown here. Logo is an educational programming language, designed in 1967 by Wally Feurzeig, Seymour Papert, and Cynthia Solomon. [ 1 ]Logo is not an acronym: the name was coined by ...

  7. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    Educational software is a term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all this software is to make some part of education more effective and efficient.

  8. Etoys (programming language) - Wikipedia

    en.wikipedia.org/wiki/Etoys_(programming_language)

    Tweak, Croquet, Scratch Etoys is a child-friendly computer environment and object-oriented prototype-based programming language for use in education . Etoys is a media-rich authoring environment with a scripted object model for many different objects that runs on different platforms and is free and open source .

  9. Scratchpad memory - Wikipedia

    en.wikipedia.org/wiki/Scratchpad_memory

    Scratchpad memory ( SPM ), also known as scratchpad, scratchpad RAM or local store in computer terminology, is an internal memory, usually high-speed, used for temporary storage of calculations, data, and other work in progress. In reference to a microprocessor (or CPU ), scratchpad refers to a special high-speed memory used to hold small items ...